Whenever a significant prize-giving event draws close, you'll find a demand for introducing of new categories to acknowledge unsung work and fill the spirits of enthusiasts who have specialized interests.
Another commentator previously argued advocating for terror-themed awards. That would rule. Equally deserving are tabletop games, which is a dedicated supporter's campaign. However, I must insist if I try to elbow in front because like all blinkered fanatics, there's a strong justification backing this proposal stands as crucial above others. Here's the proposal: There should be a classification for brain-teasing titles.
Organizing Gaming Categories
Organizing artistic expressions defies precise measurement; it remains highly personal, and typically spark debates resulting in unclear classifications. It's understandable that cinema institutions don’t do it. Yet it remains a necessary evil for the industry of interactive entertainment, that demonstrate such variety they barely qualify as a single art form.
To recognize the complete range of achievement in video games to gain proper attention, and to ensure all game types to compete fairly, specific award classifications remain vital.
Current Gaming Award Categories
Prominent interactive entertainment events presently include genre categories for Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Sim/Strategy, and Sports/Racing games. Collectively, these six categories successfully include numerous genres, allowing placement for most games within them.
This doesn't apply to brain-teasing titles. There’s simply nowhere to put them. Think about these outstanding current releases, all very different: building puzzles of one title, the pulse-pounding block-matching from another release, and the sweetly sociological logic puzzles from additional release. What category would fit them among existing types? Simply put, no category fits.
The Representation Problem
There are dozens excellent brain-teasers released every year that have no home at major award shows, if they accidentally match classification types such as Handheld titles, Virtual reality experiences, or the extremely competitive small studio competitions.
- An iconic brain-teaser wasn’t nominated in any category during that awards season
- Another creative title received no nominations that year
- A beloved organization game received no acknowledgment that year
- Limited numbers of logic titles barely qualified for independent or mobile categories
Significance of Puzzle Games
Frequently they represent small games, however the design behind logic titles carries substantial weight. Well-known matching games rank among most engaged experiences in the world maintaining this status for many years.
The famous puzzle experience rivals well-known building titles claiming status as best-selling game of all time; it additionally competes as greatest title ever. Logic titles represent cornerstones to the art of video games, and engaging with diverse game types.
Recommendation and Reasoning
Puzzle games wouldn’t have this problem. One could readily select a field of five interesting, varied, worthy titles each ceremony simply — perhaps, with difficulty, given the need to exclude many worthy titles.
Restating the point, these include experiences without proper classification during prominent ceremonies. Puzzle game makers operate at the challenging frontier game development, developing some of the purest expressions of the video game form. Similar to film action specialists, they warrant appreciation. Don't make them wait 35 years.